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Looking for Activities to Teach the Eigo Noto?

Below are activities used in the EigoNoto.com lesson plans. Most require no materials or preparation! Several of the activities have video explanations in Japanese.
Take some time to look around- there's a lot more than just activities at EigoNoto.com!

Janken or Rock-Paper-Scissors

Janken 4's -No materials or preparation! -日本語のビデオ説めもある

THE warm-up activity beginning all of the EigoNoto.com lessons. Works for any language pattern- Teaches conversation skills, too! See an in-class explanation on video

Janken Conversation Rounds -No materials or preparation!

*This activity was chosen by a group of elementary teachers as the main activity for their English classes. It is the best way to teach and practice Conversation Skills. It can be used for meaning- or pattern-focus, and for all of the language structures.

Maru-Batsu (O/X) Game -No materials or preparation!

EigoNoto.com version of the classic Japanese game. Very powerful learning activity.

Hot Potato -No materials or preparation!

A small group creative substitution activity.

Get The Picture (GTP)

see an in-class explanation on video

Pair Karuta -No materials or preparation!

A very simple version of the classic game.

Interview Bingo

see an in-class explanation on video

CROSSFIRE/Linefire

Eraser/Keyword Game

Pair listening activity from the Eigo Noto text.

Ohajiki Game

Listening activity from the Eigo Noto text. A blend of Bingo & Karuta...

Sugoroku

My version of the classic game. NOW it's really communicative! With a link to download the board.

Row Practice/Row Races -No materials or preparation!

Find 3 People -No materials or preparation!

Find 3 People-Tell the Teacher -No materials or preparation!

Liar! Liar! -No materials or preparation!

Hand Sandwich -No materials or preparation!

A fun way to finish off a pair activity (with a winner & loser).

Clue Bingo

Pair Slap -No materials or preparation!

Individual Student Translation

Short notes on how to lessen the stress...

Hebi Janken

Teams compete to get to the end of the line of vocabulary cards first.

Dictionary -(can be done with) No materials or preparation!

Builds an important skill for language learners- how to say a word they don't know!

Pictionary -(can be done with) No materials or preparation!

Builds an important skill for language learners- how to draw a word they don't know!

Gestionary -(can be done with) No materials or preparation!

Builds an important skill for language learners- how to act out a word they don't know!

WYAN- Word You Aleady Know. Students already know a lot of English words- prompt them to tell you what they already know!

Listen, Repeat and Point- Turn on students' power to remember.

Repeat and Change the Pattern Speaking- No materials or preparation!

A simple activity to help students perform short speeches.

Interactive Introduction- No materials or preparation!

A simple step-by-step way to introduce new language patterns. You do the speaking, the students learn the rest as a class.

Drawing an Explanation One Line at a Time- for Grade 5 Lesson 7 What's This?

Black Box Activity Adaptation- Let's all the kids participate, not just one at a time. For Grade 5 Lesson 7

Story Telling in Rounds

Wednesday, March 11, 2009

O/X (Maru-Batsu) Game  

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The O/X Game is a very powerful classroom activity- In one activity students participate in all of the categories of activities on The Minimalist ALT. It is also very flexible, making it useful for almost any language pattern. Learn to use it well!

This is the activity sequence for the O/X Game--
*Listen, Repeat, Respond, Repeat, Answer & Score
*

For Sentences:
Ready (optional, but suggested for elementary classes):
-WRITE a target sentence or question pattern on the blackboard, underlining or using a different color chalk for the part/parts that will be changed.

Play:
-CHOOSE a student with the dice.
-SAY a sentence aloud.
-All students REPEAT.
-All students RESPOND-raise hand for ‘O’, or don’t for ‘X’.
-SAY the sentence again.
-Students REPEAT.
-Chosen student ANSWERS- ‘O’ or ‘X’.
-Correct students SCORE a point (chosen student, too).

For Yes/No Questions:
Play:
-WRITE and PRACTICE answer patterns on blackboard.
-ASK a question.
-All students REPEAT.
-CHOOSE an answering student with the dice.
-ASK the question again.
-All students REPEAT again.
-All students RESPOND by raising hands (‘O’) or not (‘X’) to guess the chosen student’s answer.
-ASK the question again, to the chosen student.
-The chosen student ANSWERS.
-Correct students SCORE a point (chosen student, too).

Hints:

  • be creative with play style and language use. For example, when teaching the pronouns he and she, ask the student a question, or use a sentence, using the student’s name. Then, ask the same student a second question, or say a second sentence, using he or she in the question or statement. When teaching we, first ask the chosen student a question, or say a sentence. Then the second time, stand next to the student, use the same language, except use we for the subject. Or, you can use a second student: after asking the first student a question, or saying a sentence about the student, use the same sentence, except use they, indicating the first student and second student.
  • If you use English names for the students, this is a good time to practice ‘What’s your English name?’ before making a question/sentence about that student.
  • For Wh- questions (for example, ‘What color do you like?’), put two (or more) choices for the chosen student to answer from on the blackboard (O=I like blue. / X=I like red.) This will also show the students a written model of the correct answer form.

O/X (Maru-Batsu) GameSocialTwist Tell-a-Friend
Tuesday, March 3, 2009

Pair Slap  

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materials: target sentence or question-and-answer pattern

time: 2-10 minutes

group size: seat pairs

For SENTENCES & NEGATIVES
Ready-
-All students stand in seat pairs. One student is designated as student A, the other, student B.
-WRITE TWO SENTENCES on the blackboard. The two sentences should be similiar, for example, A-‘I like tennis.’ and B-‘I play tennis.’ or A-‘I like pink.’ and B-‘I like blue.’

Play- for listening accuracy
-A-students first repeat the A sentence after the teacher, then B-students repeat the B sentence.
-Paired students face each other, each holding one hand out as if shaking hands, BUT the 2 students’ hands are held 10-15 cm. apart.
-Teacher says, ‘READY!’ and reads one of the sentences aloud.
-If the A sentence is read aloud, the A-student tries to slap the other student’s hand (winning). The B-student, though, tries to pull his or her hand away before it is slapped (winning).

Play- for translation
-Teacher writes ONE sentence on the blackboard, in English or in Japanese.
-All students repeat.
-One of the pair (the A or B student) is told to slap if the translation is correct. The other student is told to slap if the translation is not correct. (on the blackboard- A-O B-X ).
-Teacher says, ‘READY!’ and reads the sentence aloud.
if points are awarded, correctly guessing students get one point for each correct guess.

Hints/Options-

  • For classes that don’t interact well in a free-moving activity like this, have the students Janken Conversation Round style-- seat pairs playing janken, and one side rotating back one seat after their conversation is finished.

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Student 1-on-1 with Teacher  

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Student 1-on-1 with TeacherSocialTwist Tell-a-Friend

Liar! Liar!  

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a meaning-focused sentence pair practice activity
(with a time-adding writing/testing option)

materials: target sentence pattern, and return comment
time: 5-10 minutes (with writing, 15-20 min.)

Ready-

-Write a sentence pattern on the blackboard. the part that the students will change should be written in a different color, or underlined. Write also the partner’s return pattern *.
-* teachers here can choose what language the students react with. for example, ‘I play tennis.’ --> ‘You play tennis?’ or -->‘Liar! You don’t play tennis!’ or -->‘I think you don’t play tennis’ or -->‘Do you really play tennis?’, etc.

-Students think of two sentences in this target pattern-one TRUE and one FALSE.

-Writing/testing option--students write the sentences in their notebooks (or elsewhere) for checking before the next speaking activity.

Play-

-With all students standing, pairs play janken, and loser says/reads their two sentences aloud. janken winner must guess which is the FALSE statement, using the teacher-chosen language (above *).

-If points are awarded, correctly guessing students get one point for each correct guess.

Hints-
For classes that don’t interact well in a free-moving activity like this, have the students move in their seating rows, seat pairs playing janken, and one side rotating back one seat after their conversation is finished.

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Find 3 People  

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materials: target sentence and return comment, or
question & answer pattern
time: 5-10 minutes (with writing, 10-20 min.)
group size: pairs-row rotations, or free moving

Ready-
-WRITE A SENTENCE-AND-COMMENT* or QUESTION-AND-ANSWER PATTERN ON THE BLACKBOARD. UNDERLINE or WRITE IN A DIFFERENT COLOR the part that the students will change.
-* teachers here choose what language the students respond with. for example, W)‘I play tennis.’ --> L)‘I don’t play tennis.’ or L)‘I play tennis, too.’
-writing/testing option--students write the sentence-and-comment or question-and-answer patterns in their notebooks (or elsewhere) for checking before the next speaking activity. You could first write the patterns in Japanese on the blackboard.
-Students think of an original sentence or question based on the given pattern.

Play-
-With all students standing, PAIRS PLAY JANKEN, and winner says/reads his/her sentence or question. Janken loser responds or answers, using the teacher-chosen language (above *).
-GOAL of the pair activity is to find 3 students with a Yes or No answer (teacher chooses before starting); +,too. or +don’t response; or for Wh- questions, an answer pre-chosen by each student.
-When a student has found 3 of the target answers/responses, he or she returns to their desk and sits down.

Hints/Options-

  • Communicative ability testing option--When a student has found his/her 3 people, he or she must come to the teacher and perform the dialog before sitting down.
  • Pattern accuracy testing option--Students answering the target responses form a group. When a group of 3 has been formed, they come to the teacher. The teacher can choose a variety of options here. For example, when studying subject pronouns, each of the students can say, ‘I play soccer. He plays soccer. She plays soccer. We play soccer. They play soccer.’
  • If points are awarded, students get one point for each janken win.
  • For classes that don’t interact well in a free-moving activity like this, have the students Janken Conversation Round style-- seat pairs playing janken, and one side rotating back one seat after their conversation is finished.

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Find 3 People -> Tell the Teacher  

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This is a simple twist on the Find 3 People activity that makes it into a testing activity. Simply require that students who have found their 3 people come to the teacher and perform the Q & A with the teacher before sitting down (and to perhaps receive points).

Find 3 People -> Tell the TeacherSocialTwist Tell-a-Friend